Nvidia RTX 3090 graphics card: available now at these retailers

Hot on the heels of the RTX 3080, Nvidia’s consumer flagship, the prosumer RTX 3090 has arrived – and Digital Foundry’s 3090 review shows that it’s a monster. It’s the fastest gaming GPU on the market, by a good margin, and it’s even capable of 8K gaming. Of course, like the RTX 3080, stock of the card is extremely limited – so we’ve rounded up the best places in the US and UK to pick up your new BFGPU now that we’ve reached the 24th September 2PM BST (9AM PT) release date.

So why is this card so anticipated? Well, deep-pocketed gamers and value-focused content creators alike have been looking forward to the release of the Nvidia GeForce RTX 3090 graphics card following its announcement at the start of September. Sitting above the more affordable RTX 3070 and RTX 3080, the RTX 3090 is a card intended for both professionals and consumers, sitting in a similar position to last generation’s Titan RTX and RTX 2080 Ti.

The 3090 is called the BFGPU – the Big Ferocious GPU – thanks to its impressive gaming performance, which outperforms any other consumer card available, but its 24GB of GDDR6X memory make it a uniquely capable proposition for content creators, streamers, data scientists and engineers. It’s also the only RTX 30-series card to support NVLink, Nvidia’s multi-GPU standard used for both gaming, creative and scientific endeavours. All of that results in a uniquely capable card that is expected to sell out quickly upon release.

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Amazon unveils cloud gaming service Luna

Amazon’s long-rumoured cloud gaming service has finally been unveiled; it’s called Luna and will be heading to Fire TV, PC, Mac, iPhone, iPad, and Android soon.

As with Google and Microsoft’s similarly styled offerings, Stadia and Cloud Gaming with Xbox Game Pass, Amazon’s pitch is immediate access to a wide range of games across multiple devices. Unlike Stadia’s much-maligned effort, however, Amazon is opting for something closer to an all-inclusive subscription model, initially offering over 100 games via its Luna+ channel for an “introductory price” of $5.99 USD a month during early access.

Games will be playable at up to 4K/60fps, and will initially include Control, Panzer Dragoon, A Plague Tale: Innocence, The Surge 2, Yooka-Laylee and the Impossible Lair, GRID, Resident Evil 7, Abzu, and Brothers: A Tale of Two Sons. More will be added over time, and Amazon notes games can be played on up to two devices simultaneously with a single subscription.

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The Falconeer is the birdiest game ever

I’ve been eager to get back to The Falconeer since I first played it in the early days of lockdown. All through the last 180-odd days, while I’ve been risking a walk to Tescos, Skyping family and staring out the window, I’ve found myself thinking of The Falconeer’s one-man whirlwind Tomas Sala, who has presumably been spending his days bringing an uncommonly rich fantasy game to life.

Now I have a new build, and I look at the boiling ocean riding perilously high against the game’s rocky landmasses, the citadels and shanties of this strange and luxuriously imagined world, and it’s almost too much. Campaigns, customs, several entire cultures are scattered into the pot here, all of them bringing a real sense of consequence to this aerial dog-fighter, a real suggestion that everything in here is so deeply felt it’s almost tangible, it’s almost ready to exist without the game.

I’ll admit it’s almost short-circuited me. It’s like discovering an entire civilisation has been ticking along in the living room carpet all these years – so many rituals and tragedies and epochs. So I’ve become a bit blinkered. I’ve focused in on the thing I can get my head around, the beautiful living spark at the heart of this remarkable game.

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Nintendo lists unannounced Kirby Fighters 2 for Switch

UPDATE 24/9/20: Following yesterday’s listing, Nintendo has now released Kirby Fighters 2 on the Switch eShop, priced £17.99.

Alongside local and online brawler battles, there’s a campaign mode where you can play with a friend or AI ally.

17 copy abilities and characters are included, including the returning Meta Knight and King Dedede. Kirby Star Allies and Super Kirby Clash owners get a free in-game hat.

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Among Us 2 cancelled as devs focus on original title

Despite first releasing back in 2018, social deduction game Among Us has recently seen a huge surge in popularity, with Steam concurrents increasing from a peak of 271 players in January to 388k in the last 30 days. According to developer Innersloth, the party game recently hit a concurrent player count of 1.5m across all platforms – so perhaps it’s little surprise that the devs no longer want to divide the player base with a sequel.

As explained via a blog post, developer Innersloth had plenty of internal debates over the future of Among Us, particularly given the original game’s codebase is outdated and not built to support new content. Due to the influx of new players, however, the team decided to focus all their efforts on supporting the current game and “tak[ing] it to the next level”, and so Among Us 2 has been cancelled.

“All of the content we had planned for Among Us 2 will instead go into Among Us 1,” Innersloth said. “This is probably the more difficult choice because it means going deep into the core code of the game and reworking several parts of it.

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Stylish strategy game Brigandine is coming to PS4

Fans of old-school turn-based strategy rejoice – the slightly fussy but frequently gorgeous Brigandine: The Legend of Runersia is heading to PlayStation 4 later this year.

You might not be overly familiar with the PS1 original – I certainly wasn’t when playing this sequel on Switch earlier this year – but there’s plenty that’s familiar about it, with veteran Final Fantasy writer Kenji Terada involved, while art comes from Xenoblade Chronicles’ Raita Kazama. The result is a sumptuous thing indeed.

Limited Run Games will also be working on a special physical edition of Brigandine: The Legend of Runersia – more details on which will be forthcoming soon, so keep an eye out on their site.

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Left 4 Dead 2 gets its first major DLC in eight years today

The irrepressible Left 4 Dead 2 gets its first major DLC in eight years today.

The Last Stand is an update for Left 4 Dead 2 “created by the community, for the community”, that arrives eight years after the Cold Stream DLC came out in 2012.

It includes over 20 new survival arenas, four new scavenge arenas and a campaign based on The Lighthouse survival map. There are also 30 new achievements, melee weapons, animations, dialogue and competitive balance adjustments. Here’s the official trailer:

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Nvidia GeForce RTX 3090 review: a Titan in all but name

The new Titan is here. The RTX 3090 may not come with the traditional name, but the $1500 price tag and 24GB of GDDR6X memory show that this is a firmly ‘prosumer’ GPU, designed for scientists and content creators who’ll consider the card a cheaper alternative to Nvidia’s professional Quadros – and as you’ll see in the final verdict, that puts us firmly in the frame as target customers. The RTX 3090 is also pitched as a gaming monster, capable of driving an 8K display at a time when even 4K has yet to be broadly adopted. That makes it a fascinating candidate for review, as there’s so much to cover – that unique triple-slot cooler, the fully-enabled GA102 GPU inside and Ampere’s efficient architecture, all combined into what Nvidia promises to be the world’s fastest graphics card. We’ll put that claim to the test in our newly redesigned gauntlet of gaming benchmarks, along with our impressions of the card’s hardware design and power efficiency.

As we noted in our RTX 3080 review, Ampere represents an important moment for Team Green. After going through the pain of introducing new features like RTX and DLSS last generation atop a modest performance increase, the 30-series cards are a chance to back up these innovations with the kind of raw speed that requires no buy-in from gamers or developers to appreciate.

The “make it really fast” strategy seems to be working so far, with the RTX 3080 going out of stock at launch, and we expect similar demand for the ‘BFGPU’. Here’s where to buy the 3090 if you’re interested!

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Mafia: Definitive Edition review – a generous remake that still shows some age

Wailing jazz on the radio. Sumptuous, glossy cars on the road. Opportunity in Tommy Angelo’s eyes. There are times, in Mafia: Definitive Edition, where you might wonder if the Great Depression was really so bad after all. Such is the luxury and imbalance of Hangar 13’s remake, a top-to-bottom effort that is at times gorgeous – to look at, to listen to, to be in, occasionally to play – but more often muddy, never quite knowing what it is, or really getting the more dated of Mafia 2002’s ideas out of its own way. The result is a compellingly awkward, sort of doubly-effective flashback to another time.

Much of the original Mafia has changed. Lost Haven, Illinois, the definitely-not-Chicago in which Mafia’s set, has been drastically reimagined. Headline changes include taller skyscrapers to be more true-to-era; re-directed roads to vary up your journeys; re-designed districts like Chinatown and an entirely new, rural region to the north of the city. And it’s a devilishly pretty thing, when it wants to be: neon signs refracting across its storm-washed streets at night, sunlight off the glistening chrome of those good ol’ classic automobiles, beings of themselves, all roaring, phallic engines, screeching tires and erotic curves.

And I could talk forever about that radio. A wondrous device, carrying the weight of this game’s world on its back and jabbing at the heart of the decade’s contradictions, the carnalism of the ’30s that rubbed against the puritannical. Mafia’s is a world built on hypocrisy, built through the Weimar-esque bursts of mid-depression creativity that were swing and dancing jazz that blare, between imperious political decrees and preaching reports, from police chiefs, governors, presidents, lecturing on citizens’ own responsibility for rising crime. We talk of world-building often, but it’s rarely done like this. Rare that you sink into a world solely through its actual, environmental sounds, and again so rare that it’s through these sounds, the crooners over the car’s speakers and arooogas of their horns. Even then, you hear swing and jazz in a video game and think ‘apocalypse’, dead worlds and rotten cultures, thanks to Fallout or Bioshock or the like. Mafia’s sounds give life.

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