Treyarch’s Zombies is the one that started it all, and the beloved mode has evolved a lot over the years and with different Call of Duty developers. For Black Ops 3, Zombies Chronicles offers eight remastered maps from World at War through Black Ops 2 with improved graphics, audio, and Black Ops 3’s Zombies features. It’s a greatest hits collection with enough variety to bring in new and veteran Zombies players alike, and it makes it worth revisiting Zombies at its roots.
Chronicles has a strong foundation in its map selection–it includes smaller, more manageable maps like World at War’s Nacht der Untoten alongside more complex, story-centric maps like Black Ops’ Ascension. If you’re new to Zombies, you can hone strategies on the simpler maps, and if you’ve been a fan of Treyarch’s Zombies for a while, at least one of your favorites is here. There’s also good variety in map structure and the strategies they each call for, from the more open Shi no Numa to the small, easily-overrun rooms of Verruckt.
These maps are now better than ever thanks to the fantastic technical improvements. Atmospheric enhancements, from eerie screeches to subtle lighting changes, supplement the more straightforward graphics upgrade, and they make the same gripping, stay-up-all-night zombies rounds you remember feel fresh and modern. The most noticeable change, especially in the heat of the moment, is the enhanced audio–the horrible death rattle of a gunned-down zombie and the unearthly howling of the Hellhounds are grating in the best way. The guttural snarls behind you feel more urgent, and that translates to greater tension even on maps you played to death the first time around.
Years-old strategies need a bit of tweaking thanks to the introduction of Black Ops 3’s Zombies features, and which further help in keeping the classic maps from feeling stale. Gobblegum and its various perks, for example, are optional, but depending on what you get, you might play a map differently compared to the way you remember. The change-up works well for groups that have a mix of new and returning players, too, since it gives newcomers an opportunity to be a bit more involved in the plan instead of just following someone who’s already routed the map.
The Black Ops 3 features also work for newer players on their own, particularly those who started with Treyarch’s most recent game. If you don’t have the nostalgia going into Chronicles, small things like Gobblegum help to modernize the older, less-involved maps without overshadowing what made them favorites to begin with.
Atmospheric enhancements make the same gripping, stay-up-all-night zombies rounds you remember feel fresh and modern.
Chronicles also includes Black Ops 3 weapons, but they make very little difference in how you strategize–they’re really just there to keep the collection in line with Treyarch’s latest. It is nice to pick up the Kuda early on if you spent any time at all with Black Ops 3’s multiplayer and want something a bit more familiar until you can get to the Mystery Box, but you’ll still end up crossing your fingers and hoping for the Ray Gun anyway. Of course, that Ray Gun is as satisfying to fire as ever–it’s just disappointing that the weapon additions are mostly fluff.
Zombies Chronicles takes a good combination of maps and upgrades them with great attention to detail. Newer Zombies features keep the collection modern, but its greatest strength is in the lighting and audio upgrades, which make the Zombies experience that many fans obsessed over before feel creepier, more tense, and more exhilarating than ever.