Halo Infinite developer says it has “work to do” on game’s visuals

343 Industries has addressed the blowback to Halo Infinite’s campaign reveal in a frank blog post answering questions on the game’s art direction and visual fidelity.

The studio said it had heard “far more positive than negative” reactions, but also said it agreed with fans it had “work to do”.

“Negative feedback in this area includes comments around characters and objects appearing flat, simplistic and plastic-like, lighting feeling dull and flat, and object pop-in.

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