Cyberpunk 2077 developer will force six-day weeks leading up to launch

Cyberpunk 2077 developer CD Projekt Red has told employees it will require them to work six-day weeks until the game’s November launch, breaking a previous promise not to force compulsory overtime to finish the project.

“Starting today, the entire studio is in overdrive,” CD Projekt Red boss Adam Badowski told employees via email on Monday, as revealed by Bloomberg [paywall].

“I take it upon myself to receive the full backlash for the decision,” Badowski continued. “I know this is in direct opposition to what we’ve said about crunch. It’s also in direct opposition to what I personally grew to believe a while back – that crunch should never be the answer. But we’ve extended all other possible means of navigating the situation.”

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