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History of Video Games

history of video games

Millions of people grew up playing video games in their living rooms as teenagers, but it was only in the 1980s that home video games began to be manufactured and distributed commercially. These days, video games are readily available on iPods, console game consoles, and through online websites.

It is unclear exactly when the first video game console was invented, but history tells us that it was somewhere around the late 1970s. Games for the video game console first appeared in 1983, when videogames hardware manufacturer Intellivision released its first system, a video game console that was designed to support games directly through a cable connection from a television or stereo.

The success of videogames on the Intellivision caused it to be quickly copied by other manufacturers. Lou Scheimer, an independent video game designer, released the first video game console called the Ultraplay, which he created with fellow classmate David Gore. By 1976, Texas Instruments were using video games in one of their products, the TI-80. Video games have now become common in products ranging from cell phones to digital cameras.

In spite of the fact that there is now a huge market for video games, most people are looking to improve their education by buying educational video games such as building with certified crane and rigging the amazing skyscrapers. It is possible to find games that match every educational background, interest, and learning aptitude. Online stores that sell educational video games cover nearly every interest that people have. For example, one of the largest stores for selling educational games online ishttp://www.crescentoys.com. Students who wish to buy video games can also register on the website.

The Japanese have developed a love for learning through video games, and have made studying and playing video games a focus of educational education. This focus on video games has redirected traditional learning methods and has transformed them into an online education method. With the large interests in video games, online education has a large audience, and can reach students around the world.

The reasons people play video games are the same reasons people read comic books and are drawn to literature. It is well known that some of the most intelligent people have been avid video game players. Howard Gardner postulated that intelligence is a multifaceted thing, and that smart people also learn other things. Benjamin Franklin thought the same thing, and he developed a very similar theory with a connection to art and creativity. The multiple intelligences argument is that each of our intelligences is different and that people who have strong areas of specialization would naturally be more intelligent in that area.

The multiple intelligences theory is that an individual can be brilliant in one or more intelligences, or they could be resistant to being measured. Howard Gardner has done extensive research in this area and it is related to both IQ and personality. He has discovered that different areas of the brain are specialized for different intelligences. For example, anyone who has strong areas of creativity and music knowledge will have more intelligence in areas of math and science. However, someone who is an artist and prefers to spend his or her time creating things may have more intelligence going into areas of the humanities and other creative things.

Howard Gardner has postulated that each of us have a virtually unlimited number of innate intelligence abilities. Anyone who has the right learning method and environment is likely to maximize their potential and overcome any learning problem. The multiple intelligences theory is a way to improve most of the disadvantages people have to learning. The multiple intelligences theory makes it possible for anyone to achieve their potential in any area of learning.

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